1. Fbx imported with bone animation is not supported temporarily. It is recommended to convert the skeletal animation to abc animation for export and then import it into D5 Renderer.
2. Fbx imported with material is not supported temporarily, the map needs to be re-added in D5. If the modeling software you use can be loaded to D5 Render directly or supported by D5 converter, it is recommended to transfer the model to other file formats before importing in D5 Render.